Riot Games files a complaint against another “clone” of Moonton League of Legends

Chinese cheeks

Riot Games has found itself embroiled in another intellectual property infringement lawsuit with developer Moonton Technology. the League of Legends the developer sued the Chinese developer for its title Mobile Legends: Bang Bangwhich, according to Riot, is a shameless copy of its own version League of Legends: Savage Rift.

The suit, filed in the United States District Court for the Central District of Californiasees Riot Games allege that “Moonton used his copycat tactics to create and market his mobile video game, Mobile Legends: Bang Bangwho competes Wild Rift using Riot’s extensive and expressive content in Wild Rift itself as well as its trailers, promotional materials and other content.

As noted by GamesIndustry.bizthis isn’t Riot Games’ first lawsuit with Moonton Technology and its Mobile Legends franchise. Riot Games has been fighting intellectual property since 2017, accusing Moonton of customarily modifying the content of its games in order to evade or comply with legal threats, only to then reinstate or add other offensive elements to the title, often accompanied by a new name.

“For example,” the lawsuit alleges, “after Riot discovered that one of Moonton’s video games, Mobile Legends: 5v5 MOBA (‘Mobile Legends‘) violated his rights in Lolhe notified Google of the violation, and Moonton later removed Mobile Legends from the Google Play store. Shortly after, however, and without informing Riot, Moonton posted [Mobile Legends: Bang Bang]a slightly modified version of Mobile Legends who also violated Lol.”

Riot Games is one of many studios frequently forced to go to court in order to deal with Chinese-developed clones of popular multiplayer titles. In 2017, Activision Blizzard and its partner NetEase Games were fighting each other shamelessly Surveillance clone Heroes of war. In 2020, Ubisoft faced a flagrant Rainbow Six Siege rip off Area F2. In many of these cases, the offense goes far beyond “inspiration” and falls entirely within the realm of code cloning and asset theft. Despite these frequent, risky and costly legal battles, China’s imitation gaming industry is unlikely to shut down.

Chris Moise

Editor – Chris has been playing video games since the 1980s. Former master of Saturday night slam. Graduated from Galaxy High with honors. Twitter: @ChrisxMoyse

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